drama8om8: (You either get cut)
Octavia Serket-Hunter || Vriska Serket ([personal profile] drama8om8) wrote2013-05-12 06:34 pm

Applic8tion~



OOC Information:
Name: Louise
Are you over 15? Yup
Contact: My aim is derpriffic.

IC Information:
Name: Vriska Serket (Reincarnated - Octavia "Tavia" Serket.)
Canon: Homestuck
Age: Thirteen, but as canon continues she ages by an undetermined number of ghost years. Her reincarnation is sixteen.
Preincarnation Appearance: What a cutie patootie.
Any differences: She's no longer a winged fangy horn-bearing troll, so yes. So very many differences. Here's a helpful image!

Preincarnated History:

Once upon a time, there was a little girl named Vriska Serket. She murdered a whole bunch of people, helped destroy her home planet, died, came back to life, died again, then spent an undefined amount of time being a ghost who got other ghosts double-killed in her quest to save the universe/s and regain some plot relevance. You are now up to date with Homestuck. You're welcome.

Okay, backing up a little. The aforementioned home planet was an incredibly hostile place called Alternia, home to a race of just-as-incredibly hostile aliens known as trolls. Trolls are hatched as defenseless grubs, and in order to survive in the harsh Alternian environment they are adopted by a creature called a lusus. As with pretty much everything to do with life on Alternia, a troll's lusus is determined by the "hemospectrum": the blood colour of the lusus must match the blood colour of the troll.

This sucked for Vriska, as she's fortunate enough to be a ceruleanblood. This places her pretty high up on the caste system! Yay! It also got her selected by a giant carnivorous spider lusus. Boo.

Being raised by an enormous troll-eating spidermom had a marked effect on Vriska's upbringing. From a very young age she was forced to keep her lusus fed with a constant supply of other trolls. Taking inspiration from the diary of her ancestor Mindfang, she took up extreme roleplaying - FLARPing - and used her mind control powers to lead her vanquished opponents into the hungry jaws of her mother. As time passed and she grew more accomplished in her role, she formed an alliance with fellow FLARPer Terezi Pyrope. Together they became Team Scourge, kicked ungodly amounts of ass, and everything was awesome.

Then Vriska fucked it up. This is a recurring theme.

While orchestrating a friendly FLARP session against Team Charge (comprised of Tavros Nitram and Aradia Megido), Vriska was contacted by the mysterious-and-super-creepy Doc Scratch (aka the White Text Guy). In a stunning example of good decision-making, she allowed herself to be talked into using her mind control powers to make Tavros jump off a cliff. This led to Tavros being paralysed from the waist down, which understandably didn't go down well with his teammate. Aradia summoned the ghosts of everyone Vriska had killed to haunt her as punishment. Spurred on by terror and the repeated urgings of Doc Scratch, Vriska manipulated Sollux Captor into attacking and killing Aradia to make the haunting stop.

By this time, Terezi had decided that Vriska needed to be taken down. Together with Sollux, she informed Doc Scratch that Vriska was in posession of one of his magic cueballs. Scratch caused it to blow up while Vriska was peering into it, and in the resulting explosion she lost her left arm and eye. Upon waking in a pool of her own blood, Vriska orchestrated a "psychic double reacharound" - taking control of Tavros, she used his powers to in turn take control of Terezi's lusus, and used that influence to make Terezi go outside and stare directly into the Alternian sun. Terezi was blinded, and the girls called an uneasy truce.

Time passed, and Vriska became one of the trolls invited to play Sgrub: a game that would create a new universe upon completion, but would also destroy the world of the kids who chose to play it. Sgrub (known as Sburb in the humans' session) is rather like a hybrid of an MMORPG and The Sims - players create and build things, fight monsters, go on quests, all that neat stuff. Each player has a "kernelsprite" which they can throw objects into to prototype it, which affects both the appearance of the sprite and the abilities of the enemies in-game. As one might expect, playing the game isn't without risks. Players can be severely hurt or even die, and that's what happened to Vriska. Prior to entering the game, she convinced her neighbour Equius to build a soulbot for Aradia. This would act as a new body for Aradia's ghost to inhabit and - so Vriska thought - effectively make up for her death. They'd be even! They could be friends again! Yaaaaaaaay!

Not-so-shockingly, Aradia didn't think that living again as a robot made her and Vriska even again at all. Upon entering the soulbot, she travelled to Vriska's in-game base - the Land of Maps and Treasure - and beat her to the point of death.

Luckily for Vriska, a Sgrub player has an extra life in the form of their "dreamself," which lies dormant until woken or needed. As her dreamself, Vriska awoke and used her powers to instruct Tavros to take her not-quite-dead body to her "quest cocoon." If a player dies on their quest cocoon, they are reborn with a whole host of additional powers. This is known as ascending, or reaching the God Tiers. With her soon-to-be corpse in place, Vriska told Tavros to kill her. Tavros couldn't bring himself to do it and fled, leaving Vriska to bleed to death. Not that Vriska was too put out - an agonising death was totally worth being reborn as a god.

To cut an incredibly-long story short, the trolls won their game. Upon beating the final boss, they were presented with the door to the new universe that they had created - but the chance to enter it was snatched away from them by the arrival of "the demon" (aka Bec Noir). Teleporting to the relative safety of a nearby meteor, the trolls set about finding out what had gone wrong. Their investigations led them to the universe they had created - conveniently viewable via computer, thanks to Sollux' hacking skills - and a Sburb session started by the weird aliens living there known as humans.

This is where Vriska started fucking things up again.

Inspired by her desire to be a hero and the ability to view the human session's timeline via her computer, Vriska began systematically ensuring that the existence of Bec Noir became her own doing. She took an interest in one of the humans, John, as she carefully engineered the demon's existence. After making sure Jade's sprite was prototyped with her omnipotent teleporting dog (yes, really), she confessed what she'd done to John. The way she saw it, Bec Noir was already there! So it couldn't matter if she was the one to have made him, right? It would just make for a better story, seeing as she was going to be the one to destroy him!

Naturally, it didn't work out that way. Upon finding out what Vriska had done, Tavros attacked her. Enraged that he was trying to kill her now when he'd been unable to do it before, Vriska snapped and stabbed him with his own lance. Guiltstruck afterwards, she talked her feelings through with John and announced her wish to make up for the bad things she had done. The best way to start would be to go after Noir alone, and she made to do just that. Terezi stopped her, however, and tried to convince her to stay by suggesting they flipped a coin to decide what to do. Vriska won the coin toss, turned to leave, and - using her Seer of Mind powers to foresee that if Vriska left, she would get them all killed - Terezi stabbed her in the back.

Unfortunately for the length of this application, Vriska's story didn't stop at the point of her death. In Homestuck, there is an afterlife in the form of the dreambubbles - artificial constructs produced by the lovecraftian Horrorterrors that can also be accessed by living players while they sleep. Vriska hung out there for a while (and was even proposed to by a weird orange guy who has no significance whatsoever), until she was unceremoniously dragged back to the land of the living. An incredibly long-winded and convoluted series of events had culminated in her corpse - and Tavros' - being used to prototype someone's kernelsprite. The resulting abomination was Tavrisprite, a fusion of both trolls which blew up within seconds because their two personalities were completely irreconcilable.

After being flung back into the afterlife by the explosion, Vriska was understandably pissed off. She reconciled with Tavros (kind of) on the spot and convinced him to join her in "fucking shit up" instead of moping around and being dead. This led to her current state of affairs, where she has been sailing around the dreambubbles on a pirate ship crewed by ghosts in search of a mysterious treasure to help everyone beat Homestuck's "big bad," Lord English. At the most recent point in canon, she has found it. And she only had to sacrifice the unlives of thousands of ghosts to do so! What a star.


Reincarnated History

AG: Your lives are so simple and easy. It must 8e really nice 8eing a human, even though you're all so weak.
AG: 8ut may8e it's ok to 8e weak, if that's what's normal.

EB: yeah, it is pretty great, actually. i highly recommend being human.

In canon, Vriska expresses a degree of envy over her friend John's upbringing. As Octavia Serket, she has the soft, easy human life that seemed so idyllic to her trollier self.

No prizes for guessing that she doesn't appreciate it in the least.

Like her Alternian counterpart, she was born into a relatively privileged position. Thanks in no small part to her mother's tendency to marry (and subsequently outlive) a succession of wealthy old men, she has never had to want for anything. She lives in a nice house, has a substantial allowance and is allowed to do whatever she wants whenever she wants to do it. However, these are all things Octavia takes for granted. While she's perfectly happy to accept the perks of the situation, she is very quick to pile scorn on her mother's lifestyle and the shame she feels it brings on the both of them. It's obviously not as troublesome a mother-daughter relationship as her situation in canon, but it's still a relatively unpleasant one.

Despite the instability provided by having a string of different stepfathers, Octavia's childhood was spectacularly uneventful. She was (and is) a bossy child, experiencing a brief stint as the elementary school bully before her victims realised she was far too scrawny and wimpy to do more than yell at them. As she got older she coasted through school, never really excelling at anything outside the more competitive parts of gym class. Instead of working hard, she preferred to spend her time engaging in more escapist activities: playing videogames, watching movies and daydreaming about having a more exciting life. It was this habit that birthed her ambition to become a famous actress. How better to experience life as a cool, special hero while being a completely ordinary human being in reality? The potential for fame and prestige is just a very welcome bonus. A bonus that comes with piles of money and crowds of adoring fans lining up to worship the ground you walk on.

Her ambitions are hindered by the sobering fact that she sucks at acting. Like, really sucks. She sucks hardcore. If Tommy Wiseau was to watch one of her auditions, a single tear would course down his cheek at the realisation that she is his one true heir. We are talking unprecedented levels of suckage, here. Octavia is blissfully unaware of this, though, and her delusions of grandeur have only been reinforced by her managing to score a part as a non-speaking extra in an episode of an obscure soap opera. She's a legitimate TV actress now, you know. She's totally famous. As a result, she's taken to carrying around a stack of signed pictures in her purse. And practicing her Super Famous Hollywood Walk (tm). And rehearsing getting in-and-out of limousines. You know, all the important stuff.

Basically, she's a talentless hack who knows so little about acting that she thinks Brecht is a meal eaten between breakfast and lunch. But she has dreams. Dreams and an awful blingeed-up blog devoted to her own magnificence. Octavia thinks she's amazing and wants to tell the world all about it - and in the end, doesn't that make her pretty awesome after all?

(No. No it doesn't. She's terrible and she should feel terrible about her life and her choices at all times.)


First Echo:

After whining to a friend about how she couldn't decide whether or not she should bother going to the mall that weekend (truly the hardest decision ever faced by mankind), Octavia's friend got sick of it and told her to flip a coin - "heads you stay, tails you go."

Octavia was suddenly flooded with the weirdest sense of deja vu, as well as the absolute certainty that she'd be able to influence the outcome of the coin toss simply by willing it. She turned out to be correct, and further testing at home proved that the incredibly useless ability seemed to have stuck. Gosh.


Preincarnation Personality:

Okay. I'm going to try and get through this section without resorting to typing "bluh bluh huge bitch" even once.

That time didn't count.

Vriska isn't the most pleasant of people. She's selfish, conceited, petty, antagonistic and often displays a staggering lack of empathy for others. It's safe to say that she is a really difficult person to like. This is just fine by her, as long as people hate her instead. To put it simply, Vriska thrives on attention - both positive and negative. In canon, this was partially the impetus behind her meddling with Jack Noir: she could be the hero and the villain! While anyone with half a brain can see that her actions were self-centred and idiotic, Vriska has a terrible habit of not thinking her ideas through.

This personality defect naturally leads to her doing a lot of bad things. She is often quick to apologise for them (albeit not necessarily in the most heartfelt way), but doesn't quite grasp the fact that a quick "sorry" doesn't instantly make everything alright again. Similarly, she will often try to "help" people in incredibly hurtful ways and then fail to understand why they aren't grateful for it. An example of this would be her treatment of Tavros. Part of the reason behind her bullying him was to make him stronger, even though she clearly also had less altruistic reasons for her actions (see: attention-seeking mixed with the tremendous emotional clusterfuck that is troll romance).

It's a wonder she ever managed to make friends at all, really. Even Doc Scratch tells her that he doesn't know why the other trolls waste their camaraderie on her. Vriska can be a lot of fun, though, despite her huge heap of personality defects! Her all-or-nothing nature is often tiresome, but it also manifests in boundless enthusiasm when she enjoys something. As long as people can keep up with her jumping into situations headfirst and taking all the risks (all of them!), it's incredibly hard to be bored with her around.

Vriska isn't all bad, though. As stated, many of her actions are well-meaning in theory if not in practice. She desperately wants to be a hero, not only for the prestige involved but also because she wants to be able to protect people. At one point John calls her out on her mass sacrifice of the dreambubble ghosts, being understandably shaken by her throwing their unlives away with very little regret. Vriska is genuinely hurt by this, frostily explaining that it's their best shot at stopping Lord English and that she has done it for the greater good. She believes that you don't have to be a good person to be a hero, and that someone like her has to ignore people judging their actions and to do their best regardless.

A statement like that shows pretty clearly that Vriska doesn't think of herself as a good person. She seems to dislike troll society as a whole, to the point where she's described in-story as an "apocalypse buff." This is a girl who dislikes her culture so much that she researches world-ending mythology and produces (shitty, malfunctioning) doomsday devices in her spare time. This dislike is particularly evident after Vriska is able to compare her life to the way humans live, and it's pretty clear that she regrets what life on Alternia has made her become. Not that most people would ever realise this, of course - Vriska has a massive ego when it comes to the things she's good at. She's obsessed with "8eing the 8est," exaggerating her own self-confidence in order to draw attention away from parts of herself she is less thrilled about. Predictably, this only serves to make her seem even more self-obsessed and abrasive than she really is. Her fear of being seen as weak is a major factor here, as she is prone to both talking herself up and putting others down in her efforts to avoid that.

Her need to avoid being "weak" is also at the root of Vriska's belief in fate and luck. She's fine with admitting that she has problems, but she has the need to blame them on forces outside her control. For example - she stands on a d4 shortly after her introduction, hurting her foot. Does she accept this as a natural consequence of her leaving her things all over the floor instead of tidying up after herself? Hell no. It's because of her shitty rotten no-good luck, of course! Similarly, while she's quick to apologise to her friends when she mistreats them, she's always full of excuses when doing so. She shouldn't have crippled Tavros, but it was the White Text Guy's fault. She's sorry for killing Aradia, but she was totally left with no choice. She's sorry for blinding Terezi, but... The list goes on and on. Learning to accept responsibility for her actions is a large part of her character arc, and it's notable that she only manages to do so late in the story - after she gains the power to influence luck, showing her that it's not as all-powerful a force as she always imagined.


Any differences:

As a normal human teenager, Octavia has normal human values. As such, she (shockingly) doesn't share Vriska's ability to murder thousands of people and not care about it! It's not like she's averse to fake violence - she has a weakness for videogames and action movies with lots of explosions - but the idea of killing someone for real would be completely horrifying to her. Things might change as she receives more echoes and becomes more troll-like, but for now acts of hardcore violence are a big no-no.

Unlike Vriska, she hasn't grown up with anyone in particular to act as a role model. There's no illustrious ancestor; no Mindfang. She doesn't have a super-cool ruthless dead pirate to look up to. In some ways this has affected her positively - Octavia doesn't have an impossible perfect image to compare herself with, so she's allowed to be herself instead of a miniature version of someone else. On the flipside, she's less sure about what she's capable of and what kind of person she wants to be. She knows she doesn't want to be like her mother, but she still doesn't have a positive image to aspire to. But so what, right? She's an actress, she can be anyone she wants whenever she wants! Yeah!!!!!!!!

Other than the above: Octavia does share a lot of traits with Vriska, but they're generally toned down. While she's still self-centred, she's not severely lacking in empathy. Her impulsive recklessness isn't at the point where she'd punt someone off a cliff and assume things would work out. She's ambitious, but not borderline obsessed about being the best at everything. Basically, she's retained a lot of her old traits but had them shaped into a more socially-acceptable form.


Abilities:

Manipul8tion: Vriska was born with a set of rather nifty psychic powers used to bend others to her will. The effectivity of these powers varies depending on the target - sometimes she can exercise total control over them, but in some cases the victim is able to limit her control or boot her out of their mind entirely. Exceptionally strong-willed or psychically-resistant people are generally completely immune to all effects of her manipul8tion.
(PROBABLY OBVIOUS, BUT: When she regains this ability, I'll put up a permissions post and it'll only be used with prior player consent.)
Vision Eightfold:
By focusing her eyes through a special lens, Vriska can see through solid objects. As we only see her use the ability to peer through the casing of a magic cueball, the limits of this ability are unknown. I'm going to assume her vision can't penetrate further than, say, looking through a single wall.
Dicekind:
When in possession of her set of magical dice, the Fluorite Octet, Vriska can unleash a wide variety of attacks. The exact result depends upon how the dice fall - and as the Octet is comprised of eight eight-sided dice, there are over sixteen million possible effects. This obviously makes a fight with Vriska very unpredictable. This doesn't always work in her favour, as one can assume that low rolls would only result in weak attacks. Spectacularly low rolls could potentially even backfire and hurt Vriska herself. If she somehow gains enough luck to roll eight eights, Vriska gains a massive powerup in the form of "Ancestral Awakening," granting her the sword of her ancestor Mindfang and a boost in power to go with it.
Immortality:
Upon reaching "god tier" status, a sgrub player is gifted with immortality. They will never grow old or die of natural causes. There are limits to this: if a god tier player is killed, their death will stick if it is deemed as heroic or just. This is every bit as woolly and open-to-interpretation as it sounds. If the death meets neither of these criteria, then the player will be resurrected on the spot in a burst of rainbow mist. Nifty.
Flight:
Another power granted to everyone who ascends to the god tiers is that of flight. Trolls, like Vriska, grow fairy wings - hers are blue, with a pattern mirroring the pupils in her eyes. When she flies she's shown leaving a visible trail of sparkly blue fairydust in her wake, making it essentially impossible to fly in a stealthy or undetectable manner.
Luck theft:
A final god tier power, this time specific to Vriska's role as the Thief of Light. She can shoot lasers from her seven-pupilled eye that drain her opponent's luck and add it to her own stockpile. It looks really super dumb.
Generic troll hardiness: Trolls are pretty hardcore. Vriska loses an arm and an eye, but is only unconscious for a few minutes at most. She then proceeds to get up, enact her psychic revenge and leave Terezi an incredibly shitty apology message on her computer. Only then does she go and get herself fixed up.


Roleplay Sample – Third Person:

As she sipped her coffee (an amazingly cool and grown-up order of cappuccino with extra foam), Octavia allowed herself the tiniest and smuggest of smiles.

She was being watched. A guy sitting at the other side of the cafe had been staring at her for precisely eight minutes. A fan, obviously. A cute fan. A fan who was way too intimidated by her beauty and talent to come over and say something.

Adorable!

She really should put the poor guy out of his misery, though. With a flip of her hair, Octavia sauntered over to his table and flashed him one of her most dazzling grins. "Caught you looking."

"Huh?"

Smiling indulgently, she reached for her purse. The guy was clearly shy! So cute. "Relax! It's totally okay. It's not like I think you're a creepy creeper or whatever. You're a fan, right?" Her fingers closing on the object she was looking for, she fished a small, glossy card from her bag and held it out, beaming. "Here! An autographed picture. Just for you! Don't you feel special?"

The guy seemed completely nonplussed for a moment, before slowly raising a hand to point to his nose. "I was looking because... There. On your face."

Mirroring his gesture, Octavia touched the tip of her nose. A quick look down at her fingers revealed that they were now covered in a smear of chocolatey foam.

Motherfucking goddamnit useless piece of fucking shit cappuccino!

Without a word, she stuffed the picture back in her purse, whirled around and stomped out of the cafe with her face burning. Stupid dumb coffee house for lamers. What kind of good-for-nothing asshole place sold coffee that, like, got all over your nose and stuff? Idiots. Morons. Asinine junk-for-brains shitty dumbfuck losers!

When she got home, she was going to write so many negative reviews about them on the internet.


Roleplay Sample - Network:

Ok. I have been TRYING to read up on what exactly the deal is here. But whoever is in charge of this shit sure isn't making it easy! Do you have aaaaaaaany idea how long I spent thinking this was some kind of dumb roleplaying forum for no-life losers that had been pre-installed on my awesome new phone or something? Do you know how long I spent Googling for a way to fix it? Or how many morons on tech help websites thought I was trolling or advertising for an incredibly convoluted and pointless ARG????????

BASICALLY I am saying that somebody needs to like. Fix that somehow. So people who are incredibly busy and have all the demands on their time don't have to spend eight billion years sifting through inane bullshit! GOD.

...Anyway, hi or whatever I guess. 8\



Any Questions?
Advance or a8scond???????? I mean, uh, no.